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RNG - random number generator, a mechanic used to give you a chance at winning something rather than getting that thing. So instead of spending $5 to buy a virtual item, you’d spend $100 buying loot boxes that have a chance of giving you that item. And when you pair that with “sets” where you need several items for a set for example, you end up extracting thousands of dollars from kids and their parents (mostly their parents)
i was stacking virtual coins long before you crypto fellas arrived (gamer) image
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ive played around with emacs before over the years, but for whatever reason, this time it actually clicked. Emacs isn’t actually a text editor. Emacs is a lisp virtual machine with the training wheels removed, masquerading as a text editor. you can do the craziest stuff with it. which is why people do the craziest stuff with it.
@npub12c5f...3zlr THE HEALTHCARE UNION: ADDING VIRTUAL MEDICAL CONSULTATIONS FOR CHRONIC DISEASES AND NUTRITION SOON. image -- ✍️ The UAE's Ministry of Health has announced plans to expand its virtual consultation services, adding new specialties and increasing the number of virtual doctors in high-demand areas. -- 👉 New specialties to be added: chronic diseases, nutrition, and primary mental health care 👉 Increased number of virtual doctors in high-demand areas 👉 35% increase in demand since 2024 👉 95% patient satisfaction rate 👉 Available 24/7 -- #Dr.Krima #UAE #health -- View quoted note →
👉 New specialties to be added: chronic diseases, nutrition, and primary mental health care 👉 Increased number of virtual doctors in high-demand areas 👉 35% increase in demand since 2024 👉 95% patient satisfaction rate 👉 Available 24/7
Dear https://nitter.poast.org/FBI can we get access to whatever is on these hard disks: Cisco Catalyst Network Switch (top device, blue panel with multiple Ethernet ports)This is a managed Ethernet switch (possibly a 2960 or 3560 series, with 24+ ports). It connects multiple devices on a local network, routes data packets, and manages traffic to ensure efficient communication between servers and other hardware. Promise VTrak Storage System (black box below the switch)A RAID storage array (likely a VTrak E-Class or J-Class model). It provides high-capacity data storage with redundancy features like RAID levels to protect against drive failures, often used for backups or shared storage in a network. Trendnet USB 2.0 KVM Switch (gray box with blue cables bundled)A 4-port KVM (Keyboard, Video, Mouse) switch (model TK-407K or similar). It allows a single set of peripherals (keyboard, mouse, monitor) to control up to 4 computers or servers, useful for administrators managing multiple systems without needing separate consoles. Video Splitter (small silver box below the KVM)Appears to be a VGA or video signal splitter (label reads "VIDEO SPLITTER," possibly a generic or Belkin/Cisco brand). It duplicates a video output from one source to multiple displays, handy for monitoring or broadcasting console output to several screens. Cisco Small Business Device (silver box, possibly a router or ATA)Likely a Cisco RV series router or similar networking appliance (based on the Cisco logo). It handles routing, firewall protection, or VPN connections, securing and directing network traffic between the local setup and external networks. Dell Optiplex Desktop PC (upper black tower PC)A standard desktop computer repurposed for server use (possibly an Optiplex 780 or similar model). It runs operating systems and applications, often used for light server tasks like file serving, testing, or as a budget alternative to dedicated servers. HP Compaq Desktop PC (lower black tower PC with HP logo)Another repurposed desktop (likely a Compaq 8000 Elite or similar). Similar to the Dell above, it provides general computing power for tasks like hosting databases, web services, or virtual machines in a small-scale environment. Xyratex Storage Enclosure (black 3U/4U rack-mount with "X" logo and drive bays)A high-density storage server (Xyratex was known for JBOD or RAID enclosures, possibly an RS series). It houses multiple hard drives for massive data storage, often connected to other servers for expanded capacity in data-intensive applications. Supermicro or Generic Storage Server (middle rack-mount with multiple front drive bays)A 4U rack server with hot-swappable drive bays (likely a Supermicro SYS-704 series or equivalent). It serves as a compute or storage node, running heavy workloads like virtualization, cloud services, or big data processing, with emphasis on expandability. Dell PowerEdge or Similar Storage Server (bottom rack-mount with numerous drive bays)Another 4U storage-focused server (possibly a PowerEdge R720xd or comparable, with 24+ bays). It provides scalable storage and computing, used for high-availability tasks like databases or file servers, with features for redundancy and performance. image https://nitter.poast.org/zerohedge/status/2002135970263806295#m
@npub12c5f...3zlr ✍️ The UAE's Ministry of Health has announced plans to expand its virtual consultation services, including adding new specialties such as chronic diseases, nutrition, and primary mental health care. 👉 The UAE's Ministry of Health plans to expand its virtual consultation services 👉 New specialties to be added, including chronic diseases, nutrition, and primary mental health care 👉 Service to be integrated with smart government applications and national digital health records 👉 35% increase in virtual consultations compared to the same period last year 👉 Increased awareness and ease of booking through a mobile app #Dr.Kriema #SamiAbdelRafea #UAE #health View quoted note →
👉 The UAE's Ministry of Health plans to expand its virtual consultation services 👉 New specialties to be added, including chronic diseases, nutrition, and primary mental health care 👉 Service to be integrated with smart government applications and national digital health records 👉 35% increase in virtual consultations compared to the same period last year 👉 Increased awareness and ease of booking through a mobile app
@npub12c5f...3zlr THE HEALTH UNION IS SOON ADDING VIRTUAL MEDICAL CONSULTATIONS FOR CHRONIC DISEASES AND NUTRITION. image -- ✍️ The UAE's Ministry of Health has announced plans to expand its virtual consultation services, including adding new specialties such as chronic diseases, nutrition, and primary mental health care. -- 👉 The UAE's Ministry of Health plans to expand its virtual consultation services 👉 New specialties to be added, including chronic diseases, nutrition, and primary mental health care 👉 Service to be integrated with smart government applications and national digital health records 👉 35% increase in virtual consultations compared to the same period last year 👉 Increased awareness and ease of booking through a mobile app -- #Dr.Kriema #SamiAbdelRafea #UAE #health -- View quoted note →
@npub100tf...6cuy My main system is an ASUS ROG with an Intel i7-6700HQ and an nVidia GTX970m with 24GB RAM... and for the things *I* do simultaneously in Linux (including browsing with many tabs, many terminals, graphics editing/viewing with LARGE directories full of images, virtual machines occasionally, etc.)... I had increased my laptop's SSD from the original 1TB to 4 TB (and kept a 1TB spinning drive) and really wanted to upgrade the 24GB SODIMM DDR4 from the 3x8GB sticks to 4x16GB. This sucks.
@npub12c5f...3zlr image The UAE Health Services Foundation has announced a future plan to enhance the role and services of virtual medical consultations, also known as 'remote consultations'. The plan aims to add new specialties, such as chronic diseases, nutrition, and primary mental health care, and increase the number of virtual doctors in high-demand areas. The foundation has also announced that it is working to integrate the service with smart government applications and enhance integration with the national digital health records. Since the start of virtual consultations in 2024, a total of 37,684 patients have benefited from the service. The service has seen a 35% increase in demand compared to the same period in 2024, thanks to increased community awareness and ease of booking through the smart app. The service is currently available in various specialties, including family medicine, emergency care, and genetic counseling. The virtual clinic is open from 8am to 8pm, while emergency care is available 24/7. The virtual consultations have achieved significant results, including a patient satisfaction rate of 95%, a 40% reduction in unnecessary in-person visits, and improved communication with patients through virtual consultations. The service has also contributed to improving digital health service indicators. The virtual consultations and emergency care are centrally managed and coordinated within the primary healthcare administration, while genetic counseling is shared among qualified medical teams in designated centers across the emirates to ensure geographic coverage and uniform quality of service. Booking is available through the UAE Health Services Foundation app, which connects patients with virtual doctors according to their needs. The service targets all registered patients in primary healthcare centers, including those seeking medical consultation without in-person visits, patients with chronic or recurring conditions that do not require in-person examination, and those planning to get married and require electronic medical consultations and genetic counseling after receiving test results. In cases where a doctor determines that a patient requires further follow-up, they are electronically referred to the relevant specialist center, and the consultation is recorded in the medical system with a direct appointment booking. In emergency cases, patients are immediately directed to the emergency department or urgent care. Continuous training and development are essential to provide virtual medical consultations, which offer numerous benefits, including rapid access to medical services, reduced pressure on healthcare centers, improved patient experience through convenience and flexibility, and support for the organization's digital transformation. The service is constantly evolving to address challenges, including differences in patients' digital skills, the need for public awareness campaigns, and the requirement for continuous training for medical staff on virtual consultation skills. https://www.aletihad.ae/news/%D8%A7%D9%84%D8%A5%D9%85%D8%A7%D8%B1%D8%A7%D8%AA/4631322/-%D8%A7%D9%84%D8%A5%D9%85%D8%A7%D8%B1%D8%A7%D8%AA-%D8%A7%D9%84%D8%B5%D8%AD%D9%8A%D8%A9--%D9%84%D9%80--%D8%A7%D9%84%D8%A7%D8%AA%D8%AD%D8%A7%D8%AF---%D8%A5%D8%B6%D8%A7%D9%81%D8%A9-%D8%A7%D9%84%D8%A7%D8%B3%D8%AA%D8%B4%D8%A7%D8%B1%D8%A7%D8%AA-%D8%A7%D9%84%D8%B7%D8%A8%D9%8A%D8%A9-%D8%A7%D9%84%D8%A7%D9%81
@npub10vdl...0q7p SANTA IFIGÊNIA HEATS UP IN SP AND ALREADY RECEIVES TECH FRIDAY, A FREE EVENT THAT TURNS THE STREET INTO THE TECHNOLOGY CAPITAL image -- ✍️ The Tech Friday event transformed the traditional electronics district in São Paulo into a digital technology hub, offering free activities, workshops, and experiences from December 19-20. -- 👉 Free activities, workshops, and experiences from December 19-20 👉 Event transformed the traditional electronics district into a digital technology hub 👉 Activities included gaming, drone experiences, and virtual reality 👉 Special guests, interactive panels, and live conversations 👉 Event aimed to connect physical retail space with digital world -- #Coringa #GustavoFerrarezi #LockGamer #EmersonBR #Ronaziim #RuaSantaIfigênia #SãoPaulo #technology -- View quoted note →
👉 Free activities, workshops, and experiences from December 19-20 👉 Event transformed the traditional electronics district into a digital technology hub 👉 Activities included gaming, drone experiences, and virtual reality 👉 Special guests, interactive panels, and live conversations 👉 Event aimed to connect physical retail space with digital world
@npub1fdj9...jm6n RETIREES ARE CHANGING THEIR SPENDING HABITS image -- ✍️ A report by Taquion, an Argentine consulting firm, found that retirees are increasingly managing their finances digitally, with 44% rarely or never using cash for daily expenses. -- 👉 44% of retirees rarely or never use cash for daily expenses 👉 Digital banking and payments are becoming more popular among retirees 👉 85% of retirees have used digital portfolios at least once 👉 90% of retirees would recommend digital banking to others 👉 63% of retirees are willing to receive their pension through a virtual wallet -- #business -- View quoted note →
@npub1fdj9...jm6n ✍️ A report by Taquion, an Argentine consulting firm, found that retirees are increasingly managing their finances digitally, with 44% rarely or never using cash for daily expenses. 👉 44% of retirees rarely or never use cash for daily expenses 👉 Digital banking and payments are becoming more popular among retirees 👉 85% of retirees have used digital portfolios at least once 👉 90% of retirees would recommend digital banking to others 👉 63% of retirees are willing to receive their pension through a virtual wallet #business View quoted note →
👉 44% of retirees rarely or never use cash for daily expenses 👉 Digital banking and payments are becoming more popular among retirees 👉 85% of retirees have used digital portfolios at least once 👉 90% of retirees would recommend digital banking to others 👉 63% of retirees are willing to receive their pension through a virtual wallet
👉 More than 850 athletes from over 60 countries participating 👉 11 categories featuring a mix of physical and digital competitions 👉 Prizes worth $5 million 👉 Robot battles and other digital combat games 👉 Virtual sports such as football and basketball
@npub12c5f...3zlr FOOTBALL, BASKETBALL AND VIRTUAL REALITY, ROBOTS LAUNCH 'FUTURE GAMES' IN ABU DHABI image -- ✍️ The Future Games - Abu Dhabi 2025 has started at Adnec, featuring over 850 athletes from more than 60 countries, competing in 11 categories with prizes worth $5 million. -- 👉 More than 850 athletes from over 60 countries participating 👉 11 categories featuring a mix of physical and digital competitions 👉 Prizes worth $5 million 👉 Robot battles and other digital combat games 👉 Virtual sports such as football and basketball -- #NeesHatt,PresidentofVirtualInternational #Adnec,AbuDhabi #sports -- View quoted note →
@Engadget https://o.aolcdn.com/images/dims?image_uri=https%3A%2F%2Fd29szjachogqwa.cloudfront.net%2Fimages%2Fuser-uploaded%2Fgotycollage2025.jpg&resize=1400%2C823&client=19f2b5e49a271b2bde77&signature=ee3a5a98f10baa5b074c807e74e836093c2b2e11 From indies like Silksong, to AAAs like Ghost of Yotei, and everything in between, 2025 truly had it all, and is likely to go down in the history books as one of the best years in gaming. But these are the games that felt truly special to the Engadget team. Arc Raiders I’m genuinely shocked by how much I love ARC Raiders. I’ve never been very interested in the whole PvE (Player vs. Environment) genre, aside from some brief stints with Destiny, but ARC Raiders's sci-fi post-apocalyptic vibe just works for me. I love the Blade Runner/anime-like aesthetic of its environments, enemies and outfits. I’m a sucker for its synthy soundtrack and immersive soundscape. And somehow, I’ve just fallen for the game’s loop, which involves running out for resources and missions, and hopefully making it back home safe. Sure, I’ve had a few runs where I’ve lost all my gear, thanks to random online jerks. But even those setbacks kept me motivated to play. You can always head out into the world with free gear, so if you fail, all you really lose is a bit of time. ARC Raiders reminds me of playing Phantasy Star Online on the Dreamcast decades ago, an early multiplayer experience that’s genuinely been hard for me to replicate since then. I sometimes explore maps just to soak up their architecture and environmental sounds. Sometimes I jump in to help other players, especially when they’re being harassed by others. Through success or failure, I can’t wait to head back in. — Devindra Hardawar, Senior Editor AvowedObsidian kicked off 2025 with a bang, introducing a fresh and deeply engaging fantasy RPG universe in Avowed. It’s an expertly crafted and narratively rich adventure through mystical lands blighted by a mysterious fungus, set against a backdrop of political scheming, spiritual manipulation, colonization and resistance. The writing is stellar throughout, though the sidequests that reveal your companions’ backstories are particularly poignant. Avowed is gorgeous, its combat systems are fully customizable, its characters are intriguing and its encumbrance limit is generous. There’s a real sense of magic about the entire game — and no, that’s not just the mind-altering mushrooms talking.— Jessica Conditt, Senior ReporterBaby StepsBaby Steps is a true walking simulator: Your left trigger controls your left leg, and your right trigger controls your right. At first, you'll be stumbling and comically falling every few paces, and it’s easy to write the game off as some sort of Octodad affair, where half the fun is dealing with the jank of basic navigation. But before long, you’ll find the rhythm and confidently pace through the game’s open world.Of course, the challenge ramps up with your skill. Baby Steps has incredibly tight mechanics and a rewarding if punishing difficulty curve. Various surfaces and steeper inclines are introduced, and the game ends with a truly horrific mountain pass. Through it all, you’ll be treated to a light but touching story full of comedic improvisation from the game’s developers, who voice most of the characters themselves.— Aaron Souppouris, Editor-in-chiefBall X PitI don’t usually go in for roguelike-style games, but my colleague Kris Holt convinced me to try Ball X Pit and, in doing so, ruined my autumn. This is, quite simply, one of the most addictive games I’ve ever played. The base gameplay is rooted in classic Brick Breaker-style games from the ‘80s. Balls bounce from the bottom to the top of the screen, but instead of hitting and breaking bricks you’re bouncing them off a massive series of demonic enemies. There are eight levels and over a dozen different playable characters, each with their own distinct strengths and play styles, and the vast combination of upgrades you can unlock means no run will ever be quite the same. Perhaps the most fun thing about it is unlocking the different fusions and evolutions you can find along the way. Beyond the basic balls that your character shoots, you have slots for special balls that do things like freeze enemies, deal extra damage or blind enemies so they can’t accurately attack you. You can combine those special balls into even more powerful weapons, and finding the best evolutions that work with each character and each level adds yet another layer to the madness. While you can easily pick it up and play for 20 or 30 minutes, I’ve found it pretty difficult to end a session without whiling away multiple hours. Think carefully about whether you’re ready to ruin your productivity for a few weeks (or months) before you dive into Ball X Pit.— Nathan Ingraham, Deputy EditorBlue PrinceMy absolute favorite experience in all of gaming is when I'm several hours into a puzzle game and I discover there's more going on than meets the eye. It's the moment where I realize an already-good game is in fact an excellent one, and I want to simultaneously curse the creators' evil brains and applaud their brilliance. I feel fortunate if I have that reaction once during a playthrough. Blue Prince provided me with that experience of total delight many times over. The biggest downside to a game like Blue Prince is that it's hard to talk about. For starters, it defies categorization. Sure, there are some roguelike elements and obviously plenty of puzzles, but playing it goes beyond a single genre tag. And more importantly, the journey of uncovering its surprises is a big reason why this game is so special. If you haven't tried it yet, I strongly suggest you do so and that you read as little about it as possible before diving in. All you need to know is that if you enjoy burrowing ever deeper into a rabbit hole of mysteries and problem-solving, you must play this game. Blue Prince is a real masterpiece by creative lead Tonda Ros and the whole Dogubomb team. It earns all the hype it gets.— Anna Washenko, Contributing ReporterCitizen Sleeper 2: Starward VectorNo game I played this year has stuck with me the way Citizen Sleeper 2: Starward Vector did. At a time when it feels like our governments are failing us and corporate greed is destroying the world, Citizen Sleeper 2 tells a critical story about finding hope and purpose in the people and communities around you. And as great as the original Citizen Sleeper was, the new one is an even better game, with more polished systems that do a great job of reinforcing its narrative themes. There's a good chance many of you missed Citizen Sleeper 2, seeing as it arrived at the start of the year, but if you're feeling down about the state of the world, I can't recommend it enough. It will change your perspective.— Igor Bonifacic, Senior ReporterClair Obscur: Expedition 33Clair Obscur made a striking impression when we first glimpsed it in 2024, with its French dark fantasy aesthetic, its wild concept of a god-like Paintress and a turn-based combat system that seemed uniquely cinematic. It instantly became my most anticipated game of 2025. Thankfully, the game itself lived up to my expectations, with a thrilling story, memorable characters and some of the most beautiful visuals I’ve ever seen in a game. Sure, its twists and turns might not feel entirely surprising if you’re an RPG connoisseur, but no other game captures such a specific vibe. It may not fully stick the landing, but Clair Obscur was certainly one of the most fulfilling narrative experiences I experienced this year. — D.H.Date Everything!This dating sim is witty as heck. That's the first reason I loved Date Everything. The writing is equal parts sharp and sensitive, silly and sincere, with a dose of pointed social commentary in between bouts of flirtation with anthropomorphized household items. Even the artwork is witty, transforming everything from a toaster to a treadmill into attractive humans in wildly clever and creative ways. The second and most important reason I loved this game is that Date Everything is a cavalcade of virtuoso voice acting that must be heard to be appreciated. I've played a bunch of visual novels without voiceover where the writing alone wasn't strong enough to make the characters pop, as well as voiced ones where middling performances detracted from the story. Date Everything's cast of 100 of the best in the business make their dialogue shine (and like I said, the dialogue is really damn good). There are some endearingly obvious casting choices. The horny clothes dryer? Yeah, it's Neil Newbon, who probably charmed your pants off as Astarion in Baldur's Gate 3. Your D&D dice set? It couldn't be anyone but Matt Mercer. On the flip side, Cherami Lee as perky Chairemi (yep, your chairs) was unrecognizable from her stellar turn as V in Cyberpunk 2077. Laura Bailey has voiced countless heroines over the years, so the last place I expected to hear her was screaming her lungs out as one half of the toxic relationship playing out in your laundry room. Whether you're looking for love or laughs, Date Everything is a marvelous showcase of talents that often go underappreciated in gaming. — A.W.DespeloteHaving grown up with grandparents from South America, I'm familiar with a flavor of soccer fanaticism that hasn't quite taken root in the US. What makes Despelote so moving to play in 2025 is how it makes that sports fandom universal. The semi-autobiographical game lets you play your way through narrative vignettes, rendered in a stunning mix of filtered, photorealistic backgrounds and almost comics-inspired characters, primarily with a soccer ball at your feet. There's more to the game than kicking, however.Despelote asks players to walk, run and kick through the life of the game's lead developer Julian Cordero as he recounts his memories of Ecuador's historic attempt to win the World Cup. It's a personal history and national one, and by the end of the game, not quite what it seems. To put it another way: Despelote is melancholy, humorous and quite possibly the first game to capture what soccer means rather just than what it feels like to play.— Ian Carlos Campbell, Contributing ReporterDispatchIf you miss the heyday of Telltale's multiple choice narratives, like The Walking Dead and The Wolf Among Us, and you aren't tired of superheroes yet, you'll love Dispatch. Developed by AdHoc Studio, which was formed by former Telltale alum, it's essentially a workplace dramedy for superheroes. But the mechanics don't matter as much as the characters, who are all uniquely intriguing, sad and hilarious. You play as Robert Robertson III, AKA Mecha Man, a former Iron Man-esque hero who can no longer fight crime on his own. He decides to manage a group of former villains for SDN (the Superhero Dispatch Network), hoping to imbue them with his own ideals of heroism. By day, you assign them to deal with crimes around Los Angeles, but through conversations and crucial Telltale decisions, you also encourage them to work as a team and hopefully become better people (or mutants). Buoyed by strong voice acting (including actors like Aaron Paul as the lead, and Jeffrey Wright in a hilarious supporting role), AdHoc's sharp writing, and excellent animation, Dispatch is a reminder of just how powerful adventure games can be. — D.H.Donkey Kong BananzaThe Switch 2 had a decent enough first year, but there's only one true killer app so far in my mind. Donkey Kong Bananza is the primary reason to pony up for Nintendo's new console. It's a 3D platforming classic up there with any Mario game, which makes sense given that the team behind Super Mario Odyssey made this one. It actually reinvents the formula by adding wanton destruction into the mix. Donkey Kong can destroy just about everything in the game and that's not hyperbole. You can literally spend hours absolutely pummelling entire game worlds into dust. This isn't just a stress reliever, as it leads to new kinds of puzzles and platforming ideas. As a bonus, DK is joined by a young Pauline, making this the cutest riff on The Last of Us ever. — Lawrence Bonk, Contributing ReporterFast FusionFast Fusion is a sci-fi arcade racer that wants little more than to bring the old Wipeout and 3D F-Zero games into modern times. Those games ruled. So does this one. As the name implies, it is seriously fast, and it commits to enhancing that sense of speed with every choice it makes. Whooshing lines drag from the back of your hard-angled, anti-grav ships. Their engines wheeze. The backgrounds blur. Each course is littered with boost pads, and there’s a boost meter you can keep persistently charged by taking turns just right. Because this is what some may call a “video game-ass video game,” you can also make your ship jump, skipping entire turns or launching into a fiery wreck in equal measure. The courses here aren’t as thematically consistent as those in Mario Kart World. One minute you’re dashing through an Endor-style forest, the next you’re dodging tornadoes on a rainy highway. There are no cute mascots, either. But the tracks are spectacles, and they always give room to keep up your pace. When there is an obstacle to dodge, you tend to just whiz by, furthering the sense of threading the needle. In a year unusually loaded with high-profile arcade racers, few are better than Fast Fusion at keeping you engaged. It makes blinking feel risky. — Jeff Dunn, Senior ReporterGhost of YōteiSucker Punch Productions' return to a feudal Japan setting is another triumph for the studio. In Ghost of Yōtei, the developer crafted a world that I happily got lost in for hours, doing everything and anything but the main story missions until I absolutely had to. There was something to do around almost every corner and some of the game's many secrets were well-hidden. That's not to say the game's plot is anything to sniff at: this is a brutal tale of revenge, featuring rich writing and performances. The open-world format is a little at odds with protagonist Atsu’s steely desire for vengeance, but Ghost of Yōtei is beautifully orchestrated enough for that to be a minor complaint. The combat is stellar — to be most effective, you’ll need to swap between weapons to counter what your current opponent is wielding. Still, I couldn’t help but use the kusarigama whenever possible, especially to carry out stealthy assassinations from a distance. Strengthening Atsu’s bond with a wild wolf that becomes an ally in combat is also a highlight, while the deeply customizable difficulty settings are very welcome.Like its predecessor, Ghost of Tsushima, this is a technical masterpiece. Sucker Punch created another lush game that will surely be the source of countless desktop backgrounds. Blood-stained snow has rarely looked this good, especially if you enable the Miike Mode (named after director Takashi Miike and his gory films) to really paint the landscape red.— Kris Holt, Contributing ReporterHades 2The first thing to know about Hades II is that it's more Hades. It's the standard roguelite RNG grindfest, but with charm and enough detail-oriented flourishes to disguise what is essentially cranking the arm on a slot machine. The second thing to know is that you are no longer Zagreus, but Melinoë, princess of the underworld, and if you are a gay woman this game exists to roast you mercilessly. Zag was a lovable himbo engaged in a petty dispute against his father and free to romance a variety of Greek gods along the way. By contrast the world around Mel is coming apart at the seams, and her dating options are considerably less satisfying. Several of her in-game relationships with women are written to be warm and reciprocal, but of course they're with the found family of deities who support her. Nemesis and Eris, her two options for romance, seem to actively hate her and, after dozens of runs, are never interested in anything beyond a threadbare situationship. Juggling two different mission paths with their own distinct enemies and biomes is a treat — as are the new, sometimes brutally hard bosses. If only the rest didn't so closely resemble the indignities of dating in your 30s. — Avery Ellis, Deputy EditorIs This Seat Taken?Every incurable people pleaser has been told, at some point in their life, “you can’t make everyone happy.” Perhaps not in life. But in the sweetly cozy, zero-pressure, logic-puzzle indie game Is This Seat Taken? making people happy is not only possible, it’s the entire point. The game is set in a line-drawn, sepia-toned Barcelona and other cities. You act as a set of pinching fingers that lifts and places shape-people in their preferred seats — on the bus, in a restaurant, at a movie theater and so on. Each person has preferences (window seat, no bad smells, wants to read) and attributes (forgot to shower, plays loud music) that mesh or conflict.Tiny accessories and icons not only make each shape more adorable, they help keep track of some of their proclivities. Bubbly smiles or heartbreaking frowns tell you whether you’ve met a seated shape’s needs, and tapping on them tells you exactly what they want. A simple story involving a few of the shapes and an indie film takes form as you advance levels, but for the most part, you’re just checking in on what people want and arranging them to optimize happiness. I obsessively plowed through the game, soothed by the strummy music, delighted by the plops, bloops and chatters of the sound effects. As more people get on the bus (show up to the coworking space, arrive at the restaurant) it gets increasingly tougher to satisfy everyone — more than once I had to clear everyone off the train and start from scratch — but achieving 100 percent contentment is always possible. And if that’s not true IRL, then at least it is here. — Amy Skorheim, Senior ReporterKeeperKeeper is a surprisingly quiet and soul-soothing experience from Double Fine Productions, a studio best known for sassy, cartoon-style games like Costume Quest, Psychonauts and Brütal Legend. Keeper is a gorgeous and dialogue-free adventure through fantastical lands of deep shadows and vivid pastels, presented in a claymation-like art style that’s a joy to interact with. The game follows a sentient, walking lighthouse and its bird companion as they attempt to reach a mountaintop and cleanse the land of a nasty parasitic presence. Keeper only lasts about four hours tops, but its striking visuals, smooth mechanics and heartwarming story leave a lasting impression.— J.C.Kingdom Come: Deliverance IIKingdom Come: Deliverance II is a modern-day Morrowind. I mean that as a compliment. It's a game built on a series of complex, interlocking systems that work together to create one of the most immersive worlds I've had a chance to experience in recent years. As I guided my version of Henry of Skalitz through Warhorse Studios' beautiful recreation of 15th century Bohemia, I spent dozens of hours doing mundane things like blacksmithing, playing dice, foraging for herbs and concocting potions. Each of these activities feels like it could be a game on its own, and they work together to create an experience that feels refreshingly old-school. No one is making RPGs like Warhorse anymore — not even Bethesda — and that's what makes this game feel so special. It's the kind of experience studios used to make when games didn't need to appeal to everyone to recoup their development costs. — I.B.Look OutsideMonths after its release, Look Outside is still the game I can't shut up about, and it probably will continue to be for the foreseeable future. In Look Outside, your character wakes up to discover that an apocalyptic event has taken place, and anyone who looks outside to observe it is transformed into some sort of abomination. You have to survive two weeks inside your apartment building, gathering resources and, if you're trusting, accumulating allies to fight by your side. There are monsters everywhere, and their designs are wildly creative. It's a joy encountering all of the freakish creatures for the first time.There are tons of choices to make in Look Outside that will affect the course of your playthrough, and there are both moments of gut-wrenching bleakness and sheer absurdity. It's in a league of its own, blending a multitude of horrors — survival horror, cosmic horror, body horror, psychological horror — and captivating artwork (not to mention an S-tier soundtrack) into a gripping RPG that has enough substance to justify playing it again and again. — Cheyenne MacDonald, Weekend EditorLonely Mountains: Snow RidersMost games involving mountains are about a heroic climb. Lonely Mountains: Snow Riders is about a series of humbling descents. This is a physics-driven downhill skiing game that, like its predecessor, starts you at the top of various summits and tasks you with racing to the goal in one piece. The way down is filled with interweaving routes and shortcuts, but there are no directional markers to guide you. Nor is there any music to pump you up, just the sounds of skis cutting into powder, winds whipping, birds chirping, nature being nature. The result is a game that pits you against yourself. You rush down to beat a target time, but you’re always fighting gravity and cold, hard earth. So you crash, again and again, until you manage to survive that one clean run. The mountain becomes something to respect, not conquer. It’s fast, thrilling and total slapstick: Steering your low-poly, literally blockheaded avatar into a tree or off a cliff is always good for a laugh. (Seeing others do it in multiplayer is even better.) It’s also gorgeous, all glistening snow, intimate sounds and serene vistas. More than an enjoyably tense sports game, Snow Riders is a vivid expression of our relationship with nature. Think of it like a more contemplative SSX. — J.D.Metroid Prime 4: BeyondMetroid Prime 4: Beyond is not a perfect game. The story barely hangs together at times, the addition of a squad of companions can really disrupt the atmospheric isolation the series is known for, there are a few unfair difficulty ramps and the open-world desert is a bit of a slog. And yet, it also does so many things right. As with most Metroid games, there are varying biomes to explore, each with a distinct identity and various flora and fauna that do not like intruders. As with most Nintendo games, the design of these levels are excellent across the board, with clever challenges and puzzles that reward continued exploration.But for me, seeing a Metroid Prime game in 4K was worth the price of admission alone. Beyond doesn’t reinvent the wheel, but it presents an absolutely gorgeous and immersive spectacle the likes of which we haven’t seen in a Metroid game before. Given that Metroid Prime 3: Corruption came out in 2007 on the Wii, a console that maxed out at 480p, seeing the series’ impeccable art style brought to life on modern hardware was a delight. It may have some issues, but Metroid Prime 4: Beyond is still worth experiencing.— N.I.Ninja Gaiden RageboundI'd somehow never played a single Ninja Gaiden game until this year, but I could hardly have had a better introduction to the series. The Game Kitchen's Ninja Gaiden Ragebound is an old-school, hack-and-slash platformer with top-notch pixel art, an excellent score and slick level design.The combat helps ensure that everything hangs together. Dual protagonists Kinji Monzu and Kumori (whose souls fuse together) have distinct abilities that work in harmony, and using the right tools to tackle each enemy helps charge up a powerful hyper attack. Ragebound isn't necessarily easy, but it isn't frustrating either — unless you're trying to put it down and do something else, because this is a very absorbing, entertaining game.— K.H. PeakPeak perfectly captures the delightful, simultaneous disasters that can happen when multiple people make stupid decisions at the same time. Ostensibly a multiplayer game about child scouts who crash land on a deserted island and are forced to climb to the top of a mountain to get rescued, Peak's multitude of dangerous biomes, status-affecting consumables and hidden secrets make it fun to get you and your friends killed. The game is an awkward first-person platformer where it's sometimes easier to shoot someone out of a cannon than it is to get them to toddle up a hill, but those obstacles feel good to overcome because the game lets you talk to people while you do it. The term "friendslop" was coined following the popularity of Peak and games like it, a burgeoning micro-genre where games with deceptively simple virtual tasks are paired with proximity-based voice chat. Unsurprisingly, it's fun to play video games with your friends, but Peak stands out because the ongoing support of developers Aggro Crab and Landfall has managed to keep things interesting in the game for nearly half the year.— I.C.C.Oblivion RemasterThere's a comfort in knowing exactly what you're going to get from a game. The Elder Scrolls 4: Oblivion Remastered delivers all the things I love about Bethesda creations. It's a world I want to get lost in, where the detours are the true point of the journey. I become a stealth archer cat person who can cause chaos or save the day. And I can enjoy the studio's signature open-world RPG experience without suffering through the wonky design ideas that made the original game frustrating. For Bethesda fans, this remaster is a joy whether it's your first time playing Oblivion or your fiftieth.— A.W.ÖooI have a deep appreciation for games that give you a limited set of tools and many ways to use them. Puzzle-platformer Öoo is a brilliantly constructed example of that. It's so thoughtfully crafted that even the name is perfect. The large Ö looks like the caterpillar character you control and the smaller characters resemble the two bombs that you drag around and use to solve a variety of conundrums. Öoo is also the noise I involuntarily made when I solved some of the puzzles.Nama Takahashi (who made Öoo with help from Tiny Cactus Studio and Tsuyomi) uses deeply clever level design to teach you how to use the bombs and move forward. Takahashi clearly wants you to succeed. Checkpoints are everywhere, so if you die while trying to find a puzzle solution, there's no lengthy runback to worry about. The developer (who previously created ElecHead) even made his own walkthrough video to help you get to the end.Öoo — which you can complete in a single sitting — respects your time. It looks and sounds wonderful too. The music reminds me a lot of the outstanding Poinpy. While I remain sad that it's not currently possible to play that game, I'm more than happy to have Öoo to return to.— K.H.SilksongIt’s such a relief to know that, finally, this is probably the last time I’ll write about Silksong. (Oh no, more is coming.) Seven years in the making, from DLC to standalone game to Reddit meme, Silksong arrived across pretty much every mainstream gaming platform. The Hollow Knight sequel swaps to a new protagonist, Hornet, who was a recurring boss in the original. She’s faster, she can attack in diagonal dives, and just plays pretty differently from the Knight. Off the back of the slowburn hit of Hollow Knight, Team Cherry have lavished more attention, more fun and more diverse boss battles, ensuring this feels like a better (although possibly more challenging) game. I prefer the faster, risk-and-reward playstyle too. Hornet uses silk to heal, which, like soul in Hollow Knight, you build up by attacking enemies. However, Hornet does this in bulk, healing three hearts at once. When you die, you’ll leave a bounty of silk behind, making for a tempting health top-up you can grab mid-boss fight. If you don’t die before then. You can equip Hornet with different weapon and subweapon loadouts, adding a little more variety in this sequel. Heavy, slower weapon swings, or relentless strikes with a much shorter range? Your choice.When it launched, half the Engadget team were sharing tales of bottlenecks and seemingly impossible boss fights, and we were all exploring the world of Silksong in entirely different directions. That’s the blessing and the curse of a Hollow Knight game. — Mat Smith, UK Bureau ChiefSilent Hill fIt’s a rare and special thing when a horror game lives up to the gruesome promises of its cinematic teaser trailer, and Silent Hill f accomplishes this and more. Silent Hill f is a heart-pounding survival-horror game set in a rural Japanese village in the 1960s and starring Hinako, a high school student with crappy friends and a tormented home life. Hinako’s town is ravaged by demonic creatures and an infectious botanical fungus, and she has to fight her way through it, shifting among realities and encountering a cast of untrustworthy peers and fox worshippers. The combat starts out great and only gets better as Hinako sacrifices her flesh in the name of salvation, meaning the body horror steadily ramps up as the game progresses. Hinako’s world is filled with terrifying mannequin minions, bulbous pus monsters and disturbing, trypophobic visuals. It’s beautiful.— J.C.Subway BuilderSubway Builder is an indie transport sim like no other. Creator Colin Miller combined OpenStreet maps of large cities with government data about where people live and work. This creates a complex web of nodes representing residents and workplaces for you to connect. You’ll start with no public transport infrastructure and try to build out a profitable network. In dense cities like New York this is incredibly easy, but freeing even 20 percent of Phoenix's endless sprawl from cars without going bust is very challenging. The game scratches the same itch for me as Mini Metro, only instead of cutesy vector graphics you're basically working in Google Maps. It's also expanding at a rapid pace: When I first played in October, there were maybe 15 locations, and as of writing there are now 29 US cities and, most recently, five UK options. I spent the first 35 years of my life bouncing around Croydon and Lewisham in London; giving South Londoners a proper tube network (while ignoring anything north of Highbury) has been a real treat.— A.S. Sword of the SeaWhile the game might always be evoked in the same breath as Journey, the PlayStation classic with which it shares a key creative, Sword of the Sea is more than just another beautiful trek towards a mountain. Combining delectable traversal mechanics from The Pathless and beautiful sea creatures like those in Abzu, the game is a culmination of everything developer Giant Squid is good at. More importantly, though, Sword of the Sea's surfing mechanic just looks and feels damn cool.I don't know that I ever mastered how to surf on a sword during Sword of the Sea's silent and surprisingly brief narrative, but I do know it didn't take long to care. Carving through sand and snow immediately came easy enough that getting to any of the game's intriguing landmarks and collectibles was a matter of how, not if. That's not to discredit the game's other charms, like a score from Austin Wintory and a photo mode that's perfect for capturing close encounters with dolphins, whales and sharks. If you need a reason to play Sword of the Sea, though, let it be the surfing. It tells you more about the game and what it wants you to feel than any piece of dialogue could.— I.C.C. Sworn Let's get one thing out of the way. Yes, Sworn is a Hades clone, but it's a darned good one. This game swaps out the Olympian gods for characters sourced from Arthurian legend, but the nuts and bolts gameplay is pretty much the same. So why was this one of my favorite games in a year when Hades 2 set the world on fire? The combat is extremely addictive and there are multiple character classes that truly change how everything plays. Some characters are for up close combat and others are better at dropping turrets and related items that do damage over time. It's super fun to litter a bunch of poison-soaked cannons in a level and just let them do their thing. It also has four-player co-op, which is chaotic in all the best ways. The story is totally forgettable when compared to Hades, but that's not why I play roguelites. — L.B. This article originally appeared on Engadget at https://www.engadget.com/gaming/engadgets-favorite-games-of-2025-153000109.html?src=rss https://www.engadget.com/gaming/engadgets-favorite-games-of-2025-153000109.html?src=rss