We’re working on major improvements to The Mempool Open Source Project as part of our upcoming v3.0 release.
Here are some of them, which are already live on mempool.space
---
1/
We’ve re-implemented our block template algorithm in Rust for improved accuracy and performance.
Before:
After:
---
2/
We’ve begun visualizing both `mempoolfullrbf=0` and `mempoolfullrbf=1` transactions together
on our RBF timeline.
---
3/
We’ve forked blockstream/electrs to mempool/electrs and made many fixes and improvements.
(it's a breaking change -- mempool/mempool 3.x will require mempool/electrs 3.x)
---
4/
We’ve started integrating Mempool Accelerator™
---
5/
We now display and index P2PK outputs using their public keys.
Here's the first Bitcoin transaction from Satoshi to Hal Finney:
---
6/
We’ve made mempool blocks scrollable (most useful on mobile)
---
7/
We’ve imported historical mempool data from 2017 and 2018, thanks to a contribution from Jochen Hoenicke (
).
---
8/
There's more coming for the full 3.0 release, stay tuned!
After:
---
2/
We’ve begun visualizing both `mempoolfullrbf=0` and `mempoolfullrbf=1` transactions together
on our RBF timeline.
---
3/
We’ve forked blockstream/electrs to mempool/electrs and made many fixes and improvements.
(it's a breaking change -- mempool/mempool 3.x will require mempool/electrs 3.x)
GitHub
GitHub - mempool/electrs: An efficient re-implementation of Electrum Server in Rust
An efficient re-implementation of Electrum Server in Rust - mempool/electrs
---
5/
We now display and index P2PK outputs using their public keys.
Here's the first Bitcoin transaction from Satoshi to Hal Finney:

The Mempool Open Source Project®
Explore the full Bitcoin ecosystem with The Mempool Open Source Project®. See the real-time status of your transactions, get network info, and more.
---
6/
We’ve made mempool blocks scrollable (most useful on mobile)
---
7/
We’ve imported historical mempool data from 2017 and 2018, thanks to a contribution from Jochen Hoenicke (
Johoe's Bitcoin Mempool Size Statistics
Johoe
---
8/
There's more coming for the full 3.0 release, stay tuned!