Saturday Night Streaming: Let's Play Oblivion, starring Treshtog the Skooma Orc [Part 13] This weekend, it's the Battle of Bruma! Does Treshtog have enough skooma to survive 3 Oblivion Gates worth of Daedra pouring into Mundus? Tune in to find out! "Let's Play: Oblivion, starring Treshtog the Skooma Orc [Part 13]" is this Saturday, December 13th, only on PeerTube WHEN: WHERE: image
Regarding the Christmas Stream (Dec.20th), it seems Gloomwood is getting a new area/update mid-December. They say it'll be available during the Steam Winter Sale, and that's should be around Dec.18th. If I remember correctly, Gloomwood also has seasonal environmental changes (jack o'lanterns during October, snow and festive decorations in December) so it'd be season-appropriate. They don't do save compatibility with version changes, though, so I could either play with an old version save and hope it doesn't bug out, or I'd have 48 hours to grind through the game from the start and catch up to the new content in time for Saturday. May I'll get lucky and it'll release before the 18th, but we'll see. In the event Gloomwood doesn't work out, I'm planning to dredge up Shadows of Doubt as a backup plan, since I had an idea on how to twist that into Yuletide content, after a fashion. I was almost going to consider trying Brume, the sequel to Kona (another previous Christmas Stream game) but the amount they charge for it seems a little egregious if it's at all like what I remember from the first game, so I passed on it. Anyway, Gloomwood or Shadows of Doubt it'll be. Either way, Christmas is saved.
"Let's Try: Darkenstein 3D - the VOD!" is now available on Odysee: I ended up buying the soundtrack in support of the developer (game itself was free), and I think it's an impressive outing for a first-time-ever game dev. There was the typical Unity Jank of plasticky looking store assets slapped into the game (the aliens, mostly) and the way the physics engine felt during play, but the heart and soul of 90s era run-and-gun shooters was there, and the fact that it didn't take itself at all seriously was a significant mitigating factor, so I felt they deserved to get paid. My one criticism would be the Lives system... letting me die 2 to 3 times with checkpoint restores, fine, but if I run out of lives I have to start the entire damn level again? When I get locked into a room for a boss fight and get my ass handed to me, it does feel very punishing when I have to start all the way at the beginning of a marathon of a level just to get back to the boss again. Not a fan of that.