DEG Mods

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DEG Mods
npub17jl3...825x
It's time to liberate game mods. Currently in development. Funding campaign: https://geyser.fund/project/degmods
Site updated. Here's the change log since the last one: New: - Search based on tags (tags on mods/blogs now functional) - Filter (exclude) mods based on tags (with default tags) - Hard blocking system - Moderation toggles in the settings page Changes: - User profile bio now expands to view it full via a popup - Swapped the first default media upload server to another one - Removed 'Signature Public Key' field in mod submission page, and removed 'Signature from' in the authentication details popup Fixes: - Updating a user's profile picture works correctly again - Sub-categories becoming categories after editing a mod doesn't happen anymore
Site updated. Here's the change log since the last one: New: - Deletion Request: You can now request to delete your mod/blog/comment/social posts (This is basically a normal delete, but considering the tech being used, 'nothing gets deleted off the internet' is stronger here) Changes: - Removed the support of an old comment type system (kind 1) under mod and blog posts - Added Web of Trust system in the comments section - Added a checkbox for users to tick if their comment is nsfw, along with nsfw filtering in the comments section - Added a source filter of where comments are coming from in comments of mods/blog posts, similar to what's found in /mods (old comments, before this change, would appear under 'all' as a consequence). - Disabled media rendering in comments of mod/blog posts Fixes: - Clicking on mods should open quicker now (it sometimes hung for a long time before)
Site updated. Here's the change log since the last one: New: - Events Aggregator Server, a type of aggregate/caching server that helps collect and organize mod and blog posts from the (nostr) network and presents them to the user, providing more (immensely more) reliability in discovering and presenting mods and blog posts. If something goes wrong with this server, the site goes back to how it was before its inclusion. (Note: This isn't the censorship-resistant file hosting system, which will come later). Changes: - Adjusted how the mods and blogs are fetched and presented in various pages (there's now pagination for each of their pages, making navigation easier than before). - Minor adjustment to the design of the gallery of mod posts. - Images in a social post (in /feed) are now clustered depending on if they're next to each other. - Quote-repost chain won't render its preview with the second quote-repost (under the posts tab in the feed page). - Added media upload to the edit profile page. - The games page now has a filter to switch between popular ones (shows the most popular games first based on mods published to it) or latest ones (shows games based on the latest published mods). - Mods that are blocked by the user are now swapped with a box telling the user this is a blocked mod by them, with an option to see what that mod is. Fixes: - Most, if not all, mods can now be properly discovered, as soon as they're discovered, and presented (Because of that aggregate server implementation). - A lot more games, with better search term prioritization, are now properly showing when searching in the mod submission page - Visiting a social post directly is now visible without needing to login That Events Aggregator Server took a long time to get done, and it's a boring update, but it was definitely needed. And, as mentioned above, it's not an issue if it went down; the site would still function, just not in a stable state. The server just makes things more reliable in regard to user experience.
Site updated. New: - Feed page: View the latest mods and blogs (and social posts) of who you're following - Social posting: The ability to post 'short' posts - The 'Posts' tab in a user's profile now works, showcasing the latest social posts of the current user Changes: - Better search (shows more results with different keyword combos and number considerations) - Adjusted the design of categories - Adjusted iframe video embeds to resize to a 16:9 aspect ratio with full-width - Adjusted the visuals of loading elements Fixes: - User profile data properly shows correct data now - More cleanup of the games DB list, and new games added (for those who published mods under '(unlisted game)', edit your mod to add the correct game - Blog search results on /blog properly clear on revisiting the page It took longer than expected, but now you can see mods, blogs, & social posts of all the modders you follow (or other users, friends, family, or randoms if you choose to follow them). You, a creator or anyone else, can also post whatever you like, similar to any other social media platform, with the same censorship resistance the site provides everywhere else. Enjoy! On a side note: We'll be looking into having another failsafe step/system of uploaded images so that the chances of complete media censorship decrease. (This was posted using on DEG Mods ;3)
A small update went live. Fixes: - A 'try again' button appears on mods that error out. (99% of the time this fixes the issue). - The blog tab in a user's profile now loads correctly (doesn't get stuck anymore for new users) - Text now appears if a game isn't found in the search Next up: - Looking into fixing one newly discovered issue related to old mods - Easier media uploads (drag and drop basically. No need to go find other sites to upload images to anymore)