No UE5 engine game looks as good as HITMAN image
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Rutherford Alcock has been shown anime and he no longer thinks the Japs are savages.
This actually would have been somewhat charming if he had waited until I changed my character to a girl to do this. The dude making the first move works really well in a natural context but not so much this sort of... ahem... context. (I probably should have checked the translation here but I was too stupefied to think straight.) Thankfully they patched the game at some point where you can say no to this and still get the romance accessory.
Rise of the Ronin bucks the trend of parry games by, like COE33, making delayed attacks have animations that naturally match a delayed movement. And even if the enemy is about to change up a combo to have different timing, it'll get the red unblockable glow to both make it serious and communicate this is something you need to actually think about. And in addition to that the game understand that there's really no need for laser-guided attack tracking. You can actually just let dodging and positioning work. You can just make parry better than dodge and positioning without killing dodge or positioning. image