Empire of the Gods is a game I bought about 10 years ago and never played. Until now. I skipped it for one simple reason. It was a card game. The screenshots looked flat. I bought it during my potato-laptop phase, when I was scraping Steam for anything that would run. A few months later I upgraded my hardware, that constraint disappeared, and Empire of the Gods got abandoned. That was a mistake. I finally booted it up today and it is genuinely good. The tutorial is awful. It is not a tutorial so much as a dense wall of text. Poorly structured. Actively confusing. You will not understand the game from it. I didn’t. I learned by brute force. The core idea is simple. You play cards to raise attributes like Power, Faith, Wealth, and Life. Each stage sets target values. Hit them and you win. The tension comes from tradeoffs. Raising one attribute requires sacrificing another. You are constantly bleeding something you might need later. Every decision is a small act of damage control. When you finally clear a stage, it feels earned. The visuals are fine. This is a card game, not a spectacle. The Egyptian theme is consistent and readable. The music leans into a restrained, quasi-mystical tone and does its job without getting in the way. It also runs natively on Linux, which is a nice bonus. It should, given that it launched in 2008. If your machine has 1GB of RAM, you are covered. This sat untouched in my library for a decade. It shouldn’t have. image