Would it be crazy to create a miniature version of CSS? Too late, already did it.
I'm writing a markdown parser in Dinky so in-game books have nice formatting. *Nice for crappy values of nice. image
I added a heatmap to my analytics so I could see where playtesters had gone. I didn't have time to do proper heatmap coloring so I just did blood splats. I may just leave it. #rpgtbd #indiedev #pixelart image
Don't underestimate money. It's not for buying things, it's for the freedom to create.
Save/load is now working. One thing I am pleased with is in TWP and RtMI save/load was mostly in c++, for RPGTBD it is 100% Dinky code. The scripting language is becoming more robust and I trust it more. #rpgtbd #indiedev image
Every time I post screen shots of code, I get several people who ask "what language is that"? It's Dinky, a language I created for Delores and used on Return to Monkey Island. You can learn about it here:
Back to the savegame saltmines. I should have it working by the end of the day. #rpgtbd #indiedev image
Going to my first game dev meet-up in Wellington tonight. I'm giddy with anticipation. #gamedev #wellington
A work in progress on the desert soon to feature tumbleweeds as fightable enemies in a surprise attack in deadman's gulch. #screenshotsaturday #pixelart #rpgtbd #indiedev image
We moved into our rental in Wellington a few days ago. I am so done with AnB's. All my stuff is still on a ship somewhere the Pacific so I bought a cheap chair and table from The Wearhouse. I can finally work again. #nz #wellington #indiedev image