Andrew Kelley - Practical Data Oriented Design (DOD) Andrew Kelley, creator of Zig, picks up where Mike Acton left off to teach us practical ways to apply data-oriented design source: References: - CppCon 2014: Mike Acton "Data-Oriented Design and C++": - Handmade Seattle: https://handmade-seattle.com/ - Richard Fabian, 'Data-Oriented Design': - IT Hare, 'Infographics: Operation Costs in CPU Clock Cycles': - The Brain Dump, 'Handles are the better pointers':
Andrew Kelley - Practical Data Oriented Design (DOD) Andrew Kelley, creator of Zig, picks up where Mike Acton left off to teach us practical ways to apply data-oriented design References: - CppCon 2014: Mike Acton "Data-Oriented Design and C++": - Handmade Seattle: https://handmade-seattle.com/ - Richard Fabian, 'Data-Oriented Design': - IT Hare, 'Infographics: Operation Costs in CPU Clock Cycles': - The Brain Dump, 'Handles are the better pointers':
The shortest path from thought to action https://medium.com/design-bootcamp/the-shortest-path-from-thought-to-action-e1c0c468b2b4 ![](https://m.stacker.news/116816) <sub>From early graphical desktops to touch, spatial, and gesture-based systems, human–computer interaction continues to expand beyond screens into multimodal, immersive, and embodied experiences.</sub> When psychologist Paul Fitts published his 1954 paper on human motor control, he likely had no idea that his insights would one day guide the design of everything from smartphones to virtual worlds. Fitts conducted his experiments using simple physical apparatuses, such as levers, styluses, and lighted targets, to measure how quickly participants could move and point to targets of varying sizes and distances. These experiments were precursors to the pointing and selection tasks that would later define human–computer interaction.
How to be Amazing at Graphic Design without being an Artist — Feeling Creative? ![](https://m.stacker.news/116815) I have never much been into art. Don’t get me wrong, I like looking at it and admiring it but I have never wanted to learn to be an artist myself. However through my work at Timeclock.Kiwi I have slowly become very good at making beautiful interfaces, icons and pictures and now regularly create new things that look great whilst still not being able to draw. The reason this happened is because I would be making interfaces for the programs my team were developing so was forced to figure out methods that worked for me to get the job done. So now I want to teach you my ways.
New York City Merit Badges ![](https://m.stacker.news/116549) “New York City Merit Badges”: Living in New York is a badge of honer, so creative agency Zulu Alpha Kilo New York created these limited edition embroidered patches featuring the experiences that make someone a true New Yorker, to encourage pride in the city in voting season. The iron-on badges include rites of passage like crying openly in public, hauling a couch to your fifth-floor apartment, and using your oven for storage. Designed by New York illustrator Clara Kirkpatrick and produced locally, all proceeds are supporting GoVoteNYC.
How Design Helped Zohran Win ![](https://m.stacker.news/116546) > Recommend reading related article In true democratic-socialist manner, the design studio ascribes to the [seven cooperative principles](), which includes autonomy and independence as well as a concern for community. Good stuff. The campaign caters to younger audiences – a huge chunk of Zohran voters are made up of a younger demographic, entry-level young profressionals and students who have been struggeling with the high cost of living in NYC in recent years. ![](https://m.stacker.news/116547) ![](https://m.stacker.news/116548)
@deSign_r codes "We’ve all bought into technosolutionism, but we can opt out." - digital #alchemy in browser windows. #design & #creativity at work: