Proton 10.0-3 Released For Steam Play With Dozens Of Fixes, More Games Working Valve and CodeWeavers today released Proton 10.0-3 as the newest stable update to this Wine-based software that powers Steam Play for enabling countless Windows games to run often extremely well under Linux... image
RadeonSI OpenGL Mesh Shader Support Is Now Completed For Mesa 26.0 For next quarter's Mesa 26.0 release, the AMD RadeonSI Gallium3D driver will present OpenGL mesh shaders support. It's been a long journey from the GL_EXT_mesh_shader extension being crafted and merged to wiring up the Mesa driver support while now it's in place for the AMD Radeon Linux graphics driver... image
Mesa 25.2.7 Ships The Latest Open-Source OpenGL & Vulkan Driver Fixes Eric Engestrom today released Mesa 25.2.7 as the newest bi-weekly point release for this stable set of open-source (predominantly) OpenGL and Vulkan drivers for Linux systems... image
Valve Already Upstreams Support For The New Steam Controller To SDL3 Just hours ago Valve announced the new Steam Controller along with the Steam Frame VR headset and new Steam Machine. While these new Steam hardware products won't be available until early 2026, Valve has just-now upstreamed support for the new Steam Controller to the SDL3 library... image
The State Of The Vulkan Renderer For Wayland's Weston 15.0 Compositor With the upcoming release of Weston 15.0, this Wayland reference compositor will finally feature a Vulkan renderer. For those curious about its potential, a presentation recently outlined the current state of this Vulkan code path... image
Intel Releases New CPU Microcode, Publishes 30 New Security Advisories It's "Patch Tuesday" and Intel is out with new CPU microcode for Linux users in addition to making public 30 new security advisories that affect a range of Intel products... image
Linux Proposal Aims To Overcome Kernel Limitation Affecting Various Gaming Peripherals The Linux kernel's Human Interface Devices (HID) subsystem has an existing architectural limitation that there is just up to one battery per HID device. But with modern devices -- especially among various gaming peripherals -- there can be more than one battery when considering earbuds with a battery for each earbud, multi-device wireless receiver… image
SDL3 Now Implements Render Batching For Direct3D, Metal & Vulkan The SDL3 library that is popular with cross-platform games for abstracting various software/hardware features has implemented render batching for its built-in rendering API. This render batching is successfully wired up now for Direct3D 11/12, Apple Metal, and Vulkan APIs for more efficient graphics rendering... image
POLYVAL Work Bringing More Performance Gains To Linux Crypto Subsystem Whenever seeing Linux kernel mailing list patches from Google engineer Eric Biggers it tends to be about performance optimizations to the Linux kernel's cryptography subsystem. That was once again the case on Sunday with the newest patch series providing some nice gains... image
Rust Coreutils 0.4 Released With Better GNU Compatibility & Faster Performance Rust Coreutils continues moving fast on their goal "toward full GNU compatibility" with the GNU Coreutils. The uutils project announced Rust Coreutils 0.4 this evening with better compatibility, performance optimizations, and other improvements... image