One of the hardest parts of #gamedev (or creating in general) for me is letting go, cutting out stuff. I had some nice ideas for rooms & puzzles in my next game but I was struggling to work on them. Now the idea of throwing them out is giving me a sense of freedom, so I think I'll just do without.
To celebrate my 🥈 place in #108AdvChal, I'm finalizing the Italian translation Congrats to @npub15m5c...r7xd and Hankworx for a deserved victory, and Rubén López and @npub1qw9c...zcq5 for the 3rd place - but seriously the whole top ten is worth playing! https://itch.io/jam/108-adventure-game-challenge/results image
Welcome, newcomers from Twitter! Did you know I make point and click games?
DRM free *and* discounted, what more can you ask? Get The Will of Arthur Flabbington on GOG 😁