Module 6 of "Introduction to Qt Widgets" is fully available on YouTube. In this module we discuss painting in depth, which includes palettes and color groups, painting operations, coordinate transformation, and printing: #QtDev #QtWidgets
Printing in Qt is easy! Learn all about it in episode 45 of "Introduction to Qt Widgets": #QtDev #QtWidgets #Printing
Introduction to Qt Widgets (Part 44): In this episode, Jesper will implement a simple bar chart, which involves painting the actual bars. Watch the video to learn more: #QtDev #QtWidgets
Where are the pixels for the outline of a rectangle drawn? Inside the rectangle? Outside the rectangle? Or in between? The answer is: "It depends". Learn the details in this episode: #QtDev #QtWidgets
In this episode, we break down the #QPainter operations, focusing on the intricacies of the drawText() method. It's trickier than you'd think - tune in to learn more: #QtDev #QtWidgets #QtDev #QtWidgets
Explore Qt's basic theming feature, which is often seen in #KDE but not much elsewhere. Plus, we dive into how it affects simple tasks like changing the background color of a push button. Here's how it works: #QtDev #QtWidgets
Dive into drawing outlines & fills, the key differences between QPixmap & QImage, and creating a custom screensaver with wobbling text and a color gradient: #QtDev #QtWidgets
In module 6 of "Introduction to Qt Widgets", we'll talk about painting your own widgets and some techniques and classes involved. The episode discusses the very simplest way to get some pixels on the screen: #QtDev #QtWidgets
Sharpen your skills in building efficient #QML applications and join us for "QML Application Architecture" at the KDAB Training Day (8 May). This course walks you through building a QML-based #embedded app from scratch. Super early bird tickets available: #Development #QtDev image
CXX-Qt 0.7 is here! This release brings big steps forward, including the stabilization of the #[cxx_qt::bridge] macro API, ensuring your Rust ↔ Qt bridges stay compatible with future versions. See what’s new as we work toward 1.0: #RustLang #QtDev