"the loading between tapping on checkout and getting to the payment required screen takes so long i wonder if it's network" turns out it was compute
[music.youtube.com/watch?v=Z7TQQQ…]( ) [KissHug]( )
faster cbor decode and maybe encode potentially soon?
shader precaching why do you have to kick in almost every day
hopefully this will be the last time i'm fighting with duplicate jti error
interesting that there's a decent amount of followers on the @npub10cfe...yswy that don't play and probably will never play pso2 baffles me because there's no way in hell you'd be interested in an account that posts alerts *about the game* every 2-3 hours
props to github for reserving a decent chunk of horizontal space on the right for the copilot thing i read code on my phone, PLEASE let me make full use of the limited horizontal space on phones https://porcini.us-east.host.bsky.network/xrpc/com.atproto.sync.getBlob?did=did:plc:ia76kvnndjutgedggx2ibrem&cid=bafkreih6boqok2xlciow3jnnniczf5djumckm2kxmjmcdh6e5jczvpa4ta
bun has been cool but it's also been extremely frustrating whenever something doesn't work right
is there a reason why did:plc doesn't have service ids in full URI, like, it should've been `did:plc:ia76kvnndjutgedggx2ibrem#atproto_pds` rather than just `#atproto_pds` right
friendica instances is still spamming nodeinfo on pds instances