PokéSats: Battle for the Satoshi
"PokéSats" is a digital, turn-based, multiplayer strategy game where players duel using Pokémon cards. The game's economy is entirely based on Bitcoin, using its smallest unit, the Satoshi (Sat).
1. The Basics: Cards, Energy, and Battle
The gameplay builds upon the fundamental rules of the Pokémon Trading Card Game (TCG):
Decks and Cards: Each player builds a 60-card deck, which includes Pokémon, Energy, Trainer, and Tool cards. Each Pokémon has HP (Hit Points) and attacks that deal damage.
Setup: Each player draws seven cards and chooses one Pokémon as their "active" and up to five as their "benched" Pokémon.
Turns: Players take turns attaching Energy cards, evolving their Pokémon, playing Trainer cards, and attacking.
2. The Game Economy: Satoshi (Sats)
The integration of Bitcoin is what makes "PokéSats" unique.
Entry Fee: To start a match, both players stake an amount of sats into a smart contract-like wallet within the game. This amount forms the battle's "pot." For example, 100 sats from each player, making the total pot 200 sats.
Damage Calculation: The winner of the battle takes the larger share of the pot, with damage being the key calculation factor. The total damage a winning Pokémon deals in a round is converted into sats, which are added to the reward.
Victory: The winner of the battle receives the entire sat pot. For example, if the pot was 200 sats, the winner receives that amount.
Loss: The loser receives no sats but may have the option to buy another chance at a lower cost or train their Pokémon.
Reward: In addition to the pot, the winner receives an additional amount of sats based on the total damage they dealt to their opponent's Pokémon. If your Pokémon dealt 120 damage, for example, you get 120 sats added to your in-game wallet.
3. The Gym: Marketplace and Evolution
The Gym in "PokéSats" is not a place for battle, but a digital marketplace and training center.
Card Market: Players can use their sats to buy new card packs. These packs contain random cards of varying rarities (Common, Uncommon, Rare, etc.). Rarer cards have higher stats and deal more damage.
"Poké Shop": In this shop, you can buy:
Individual Cards: To complete your deck with a specific Pokémon.
Tools: Items that improve a Pokémon's performance, such as an "Energy Booster" or "Heal Potion."
Pokécoins: A secondary in-game currency that can be used to buy cosmetic items, like avatars or deck designs.
Training Center: Players can spend sats to train their Pokémon and improve their abilities, such as increasing HP or attack power.
4. The Technology Behind the Battle
For "PokéSats" to work securely, it would require a specific technology:
Bitcoin Transactions: The economy would be built on the Bitcoin Lightning Network. This second-layer payment system enables instant, extremely low-fee transactions, which is perfect for microtransactions like paying for damage and victories.
In-Game Wallets: Each player would have a sats wallet integrated directly into the game, connected to the Lightning Network.
A Match Flow
Encounter: Two players find each other for a battle.
Stake: Each player stakes 100 sats, making the pot a total of 200 sats.
Battle: The match unfolds, with players taking turns.
Calculation: Player 1 wins the match. The total damage they dealt was 150.
Reward: Player 1 receives 200 sats (the pot) + 150 sats (for the damage), for a total of 350 sats. Player 2 receives nothing but can try again.
Post-Match: Player 1 can go to the Gym and use their 350 sats to buy a card pack.
This structure would create a dynamic and financially rewarding game ecosystem, where a player's skill translates directly into real value, encouraging participation and strategic improvement. 
