cipres

cipres's avatar
cipres
catomizer@zaps.lol
npub1r3cn...fx0c
Having fun writing nostr projects. disastr (nostr game SDK): https://disastr.codeberg.page pongstr (multiplayer pong game): https://pongstr.codeberg.page voistr (nostr p2p softphone): https://voistr.codeberg.page paz (semantic nostr client that uses an RDF events store): https://pazstr.codeberg.page nostralink (Linked Data for Nostr): https://nostralink.codeberg.page caracal (Nostr client for Gemini): https://gitlab.com/cipres/caracal ssnrelay (relay with pkdns): https://gitlab.com/cipres/ssnrelay
I'm working on a multiplayer nostr game development library called disastr. It is based on Bevy, a game engine written in Rust. Nostr relays are used to establish webrtc connections between the players. Rollback netcode (with ggrs: ) is used by default. Games are deployed on the web (WebAssembly). The idea is to make it easy to develop multiplayer nostr games without having to worry about identity management, networking, lag issues, and focus on writing the game instead. There's a demo here with pongstr, a multiplayer pong game.
voistr (nostr softphone) now supports (encrypted) file transfers between peers. Private filesharing between nostr users will be useful i think. Really enjoy working on this project 🔥